1. Overview
5. Salary Cap
7. Free Agency
9. Trading
10. Waivers
11. Farm Graduations
12. Player Buyouts
13. Position Changes
16. Cap Relief (Salary Retention)
17. Retirement
19. NHL Rerate
20. Farm Rerate
23. Cash Payouts
24. Sim Rerates
25. League Schedule
27. Star Power
1. GM’s must be active to be part of the CCHL. GMs are expected to submit lines on regular basis and reply to GM’s. Lack of activity will be a cause for dismissal.
2. Chirping and having fun is expected but a level of respect is always expected. Know your audience. If you have a problem with someone message the commissioner.
3. This is a cash league, therefore you must be paid up before seasons starts.
1. Each CCHL season costs $25 CAD. This is non-refundable once the season starts.
2. If you pay for future seasons these payments are also non-refundable.
3. The League will use a portion of the entry fees to pay for the website/simulator.
1. The League will run 2 full sim seasons per year. Sims will be every day at 8:30am EST (and 8:30pm EST when double-day Sims).
2. Players will age naturally on their own birthdays.
3. Rerates will be completed by the simulator automatically at the start of the Offseason.
4. There will be one NHL rerate after every Even Season.
5. There will be one Farm rerate after every Odd Season.
6. The sim will be using the 1.5 engine as it is the most realistic in its results.
7. All money is paid out via Awards.
1. The Entry Draft will take place every offseason and will consist of 3 rounds.
2. The lottery system will include the top 3 picks. Once the top 3 picks are determined, all draft positions remain the same. Only the top 3 picks will be revealed using https://www.draftpicklottery.com/lottery.php.
3. Prospect ratings will be based on their last full year statistics from their respective League, using the Prospect Calculator found on the site under Tools > Prospect Calculator.
4. All Entry level contracts will be $925,000 with a 3-year term, unless being created based on their NHL stats then they will receive their NHL salary.
1. The Pro salary cap is set at 81.5 million and the floor will be 60.2 million.
2. The Farm salary cap is set at 36 million.
3. The maximum amount per year of a
deal in a contract is 14 million. The minimum is 700k.
1. Each team must carry at least 22
skaters on their Pro roster.
·
12 Forwards
·
6 Defensemen
·
2 Goalies
·
2 Scratches (healthy or injured)
2. Each team must carry 5 goalies.
3. Any Player (Skater or Goaltender)
making $3 million or more will only be allowed to play at the pro
level.
4.
Teams may not have more than 55 contracts at
any one time.
5. Pro teams have a max of 23 players.
6. Rosters minimum is 45.
7. Skaters with a 73OV or above will only be allowed to play pro. Goalies that are 83OV and above also can only play pro. When players reach this rating, they
will graduate to the pro level.
1.
FA will be done on the site under Transactions > Free Agents (Make Offer).
2.
Free Agency will start with a 24-hr
window where you can Offer Sheet any RFA if you have the compensation (see #6).
Once bidding is over, teams have 24 hrs to match the Offer Sheet or accept
compensation (after 24hrs without a response the commissioner will
automatically match the Offer Sheet).
3.
Next teams with eligible RFA’s will
be contacted to see if teams wish to take their RFA’s to Arbitration (see RFA
Arbitration) or release them to the Free Agency pool.
4. The age for RFA is 23 yrs old or younger.
5. RFA status is set at the beginning of the season. If a player is 23 on the 1st day of the Regular Season, he will retain his RFA status for the remainder of the season and heading into the next Offseason.
6.
To make RFA bidding more available, the picks do NOT have to be your own. They will be your picks when
available. Then it will be picks from the lowest seeded team available. RFA compensation will go as
follows:
·
$1,034,249 annual cap hit or less
- No compensation
·
$1,034,249 to $1,567,043 - 3rd
round pick of next draft
·
$1,567,043 to $3,134,088 - 2nd
round pick of next draft
·
$3,134,088 to $4,701,131 - 1st
and 3rd round picks of next draft
·
$4,701,131 to $6,268,175 - 1st,
2nd, and 3rd round picks of next draft
·
$6,268,175 to $7,835,219 - Two
1sts, 2nd, and 3rd round picks of next draft (The 1st's can be a mix of the
next 2 drafts)
·
$7,835,219+ - Three 1sts, 2nd,
and 3rd round picks of next draft. (The 1st's can be a mix of the next 3
drafts)
7. Any player 24 years and older is considered a UFA.
8. The maximum length of a contract
is 6 years.
9. Players signed via free agency
CANNOT be traded until the team's 41-game mark of that season.
10. As part of the trade rules, just
like with everything else, you must disclose the player's contract status
(extension offers) during trade negotiations.
1. In the case a GM fails to sign a
RFA they can take the player to arbitration. The league will look at the players’
age, overall rating, and comparable players’ salaries.
2. The league will then look at
these factors and send an arbitration offer on a 1-year deal AND a 3-year deal.
The team owning the rights to the RFA need to choose the 1-year deal or 3-year
deal.
3. NOTE: If all 3 chances have NOT been exhausted the player will
then automatically go to UFA. No exceptions. The players' name MUST appear on
the follow page on the site. http://www.couchcoach.org/OutputUpcomingUFAs.php
1. Trading process:
·
Every season (from the start of Offseason to Trade
Deadline) each GM gets one Veto Challenge (VC). They can use this challenge to
have a trade reviewed by a random selection of 3 GMs.
·
If a trade is flagged to be reviewed, the GMs involved
in the trade can submit a brief explanation/reasoning behind the trade to be
used by the Trade Reviewers.
·
If the trade gets Vetoed, the
GM keeps the challenge to use again. If the trade is reviewed and is accepted,
the GM loses their challenge for the remainder of that season.
·
With this challenge there will be a 24hr window given
(after the trade is posted/accepted on Slack) to allow a GM to submit a VC to
the Blackhawks GM (if challenging a deal involving the Blackhawks, submit your
VC to Predators GM). The GM using the VC can specify if they don't want certain
GM’s part of the Review due to conflict of interest.
2. No Pro team may ever
drop below 72OV after a trade.
3. Trading can consist of
Players, Prospects, Draft picks (future considerations are not permitted.
4. Each team will be limited to 9
trades a season. Except during the week before the trade deadline, you will
have an additional 3. Offseason trades are unlimited.
5. Draft Picks may be traded up to 3 years in the future, but all picks must be paid for in advance.
6. You cannot trade for a player at
the deadline, and then trade the player back to the original team until 41
games into the next season. You can trade him to other teams. But not the
originating team.
7. Teams must disclose all
information about players. Such as but not limited to UFA status, contracts
that were signed at the age of 36+, contract negotiation status (how many
attempts, details of attempts), etc.
8. Trades involving only Farm
players, Prospects or Picks will not count towards the 9-trade limit.
9. You cannot trade a player for
nothing.
1.
Any player 23 and younger can pass through without waivers. All players
24 and older must pass through waivers. If a player turns 24 after the start of
the regular season, he will be considered waiver exempt.
2. If a player gets claimed off
waivers, he goes to the PRO roster of the claiming team and must officially pass
through waivers to be eligible for the minors. (See Note 1 below).
3. Waivers will NOT be in effect during the offseason.
Note 1: If a player is waived and
claimed, then waived again and the original team claims the player on the 2nd
waive, the player can automatically be assigned to the CCAHL. But only if
re-claimed by the original waiving team.
1. After each rerate, all skaters
who are 73OV or above will be considered
"pro only" players and will graduate from the Farm to the Pro level.
2. Goalies with an OV rating of 83OV or above will graduate to the "pro only" status.
1. There is a maximum of 3 Buyouts
per Team per Offseason.
2. New GMs get 6 Buyouts in the
Offseason (3 Free).
3. Players can be bought out at 50%
of their remaining contract spread out over the remaining years of their
contract (3yrs @ $4,000,000: Buyout = $2,000,000 for 3yrs cap hit).
4. Buyouts can only take place in
the Offseason at the designated time.
1. Position changes are allowed any
time during the season and are unlimited. Request them in #Position_Changes.
2. Should
a site list someone as a W, you can choose both RW and LW.
3. Acceptable
websites that are accepted are:
4. You get the position of the one
site you submit. You cannot combine sites. If one site lists as a C and another
as a RW. You need to choose which site you want to use. If one site lists a
player as a C/LW and another as C/RW. You need to choose. You cannot combine
the 2 to make the player C/LW/RW.
1. Forward lines can be set to a
maximum of 35%
2. One player can be double shifted
ONLY once and ONLY on the fourth line. So, a player can be on line 1 and 4, but
not line 1 and 3. Anyone caught doing this in their line files will face fines
equal to salary cap violations.
3. A team must play their 4th
offensive line at least at 8%. You may play your defensive 4th line at 0%.
1. Goalies will be restricted to
their starts based on their Endurance rating for that season
·
96-100 EN can start a max of 72 games per season
·
86-95 EN can start a max of 66 games per season
·
<86 EN can start a max of 56 games per season
2. Starts are not the same thing as
games played. They can come in for a pulled goalie and it will not count
against their starts.
3. Once a team has been officially
eliminated from the playoffs, all goalie limitations are removed. In fact, you will
be expected to play your best goalie as often as possible.
Don’t look at it as retention,
but more of a Cap Relief. Teams can offer Cap Relief in form of Special Cap Hit
that will act similar to a retention. Player’s salary doesn’t change, it is the
Special Cap Hit that gets adjusted. Team retains $3M on a player in a deal,
receiving Team will get a -$3M value go towards their Teams Special Cap Hit
while the team retaining will get an additional +$3M added to their Special Cap
Hit.
1. Team may only offer Cap Relief on
3 contracts at one time (starting Season 13).
2. Can only offer Cap Relief up to
50% of players’ salary.
3. You may offer Cap Relief for up
to 3 seasons.
4. You cannot offer Cap Relief on
final year of current contract (unless player has been extended).
1. All retirements will take place immediately
after the playoffs, and players will be removed from rosters. Percentage chance
of retiring are:
·
36 years old - 10%
·
37 years old - 20%
·
38 years old - 40%
·
39 years old - 65%
·
40 years old - 80%
·
44 mandatory retirement
2. Any player of the age 36+ years
old, who is signed in free agency or re-negotiates a multi-year contract during
the season and decides to retire, will have a guaranteed contract. The team
owning the player at retirement will be on the hook should they retire.
3. You can extend a 36+ year old
player to a 1-year deal before the end of the season and if player retires in
the offseason, you will NOT be on the hook to pay the contract.
Player Degradation (After Even
Seasons)
1. Players will have their overall
decrease at the end of each EVEN season under the following criteria.
·
36
yrs old - lose 1 OV point
·
37-38
yrs old - lose 2 OV points
·
39+
yrs old - lose 3 OV points
2. The point drop will take place after the seasons rerate happens.
3. Stats that will not go down during the point reduction are MO, PO, LD, and EX. All other stats are subject to reduction to achieve the reduction.
NHL Rerates (After Even Seasons)
1. The NHL Rerate Calculator can be
found on the site under Tools. Type player into cell to see what their new
ratings will be.
2. Once per calendar year (after
every EVEN season), each team will be given one NHL rerate. You may choose any
player from your Pro or Farm team to have their stats adjusted according to the
most recent (completed) NHL seasons success.
3. The player will take the HIGHER
salary of either their current NHL salary or their CCHL salary. (If you sign a
player in Free Agency to 6yrs @ $14M, and you go to rerate said player in the
offseason, they will take the higher salary even if their NHL salary is $5M.
4. You cannot trade your rerate until 41 games into the season.
Farm Rerates (After Odd Seasons)
1. Farm rerate
will occur after each Odd season.
2. The player must be under team control
to be eligible for rerate (i.e. The player must be
signed for the following season.
3. At the time of the rerate (after sim
rerates) the player must be farm eligible (71OV or below, less than 3M in
salary) and AFTER the rerate the player must STILL be farm eligible.
4. At the time of the rerate the player must be 25 years of age or younger.
5. Only players drafted in a CCHL draft
can be rerated. No players created by the SIM or
signed in FA will be eligible for a rerate.
6. The prospect calculator will be used
to determine the players' new ratings if not based on NHL stats. If NHL stats
are to be used, the NHL Rerate Calculator will be used.
7. To be eligible for a rerate, a
player must be with their respective team at the conclusion of the previous
season. Players acquired during the off-season will not be eligible for a
rerate.
8. If Farm rerate is based on NHL
stats, they will get the higher of the two salaries (NHL vs CCHL).
9. Teams will not be permitted to sell/trade
their rerate slots. Each team will rerate their own player. If a team does not
have a player to rerate, or chooses not to use their rerate, they will forfeit
their right to do so.
10. Teams cannot trade their rerated
player until the 41-game mark of the season.
1. Teams will be limited to the
number of draft picks they can have at any one time:
·
1st round picks: Max of (3)
·
2nd round picks: Max of (4)
· 3rd round picks: Unlimited
1. All non-playoff teams will be
entered into a lottery, which will take place at the end of Round 1.
2. List of eligible Prospects that
can be selected and Time Slots will be provided before the draft.
3. Lottery odds will be set at:
·
Last - 15.0% - 30 Balls
·
2nd - 12.0% - 24 Balls
·
3rd - 11.0% - 21 Balls
·
4th - 9.5% - 19 Balls
·
5th - 9.0% - 18 Balls
·
6th - 8.0% - 16 Balls
·
7th - 7.0% - 14 Balls
·
8th - 6.0% - 12 Balls
·
9th - 5.0% - 10 Balls
·
10th - 4.0% - 8 Balls
·
11th - 3.5% - 7 Balls
·
12th - 3.0% - 6 Balls
·
13th - 2.5% - 5 Balls
·
14th - 2.0% - 4 Balls
·
15th – 1.5% - 3 Balls
·
16th – 1.0% - 2 Balls
Total - 100%
- 200 Balls
1. Cash payouts will take place in
the offseason. Any profit of $25 or more will be used for next season's entry
fee to cut down on monetary transactions.
2. Cash breakdown is as follows ($70
used for site fees):
·
Making the playoffs - $15: 16
teams x $15 = $240
·
Winning Division - $15: 4 teams x
$15 = $60
·
Campbell (West) Champion - $10
·
Wales (East) Champion - $10
·
Presidents Trophy - $25
·
Stanley Cup - $75
·
CCHL runner up - $30
·
Vezina – Top goalie
(voted) - $10
·
Calder – Rookie (voted) - $10
·
Art Ross – Most points
(automatic) - $10
·
Norris – Top Defenseman (voted) -
$10
·
Selke – Top
Defensive Fwd (voted) *Qualification of 80DF for
nomination* - $10
·
Hart – League MVP (voted) - $10
·
Lady Byng – Sportsmanship (voted)
- $10
·
Jennings – Fewest GA, team
(voted) - $10
·
Rocket Richard – Most goals
(automatic) - $10
·
Conn Smythe
– Playoff MVP (voted by executives) - $10
·
Jaromir Jagr – Player 37+ yrs old with
best performance (voted) - $10
·
John Scott – Player with combined
fights, penalties, and majors (voted) - $10
·
Craig Ludwig – Most Shots blocked
(automatic) - $10
·
Scott Stevens – Most Hits
(automatic) - $10
·
Orr-Robinson – Best +/-
(automatic) - $10
·
GM of the year (voted) - No cash
·
Calder Cup Champion - $20
·
Making the playoffs - $5: 16
teams x $5 = $80
·
MacGregor Kilpatrick (CCAHL
Presidents Trophy) - $10
·
Les Cunningham – CCAHL league MVP
(voted) - $5
·
Eddie Shore – CCAHL Norris
(voted) - $5
·
Baz Bastien
– CCAHL Vezina (voted) - $5
·
John Sollenberger
– CCAHL Art Ross (automatic) - $5
1. The sim rerates will
automatically be done by the simulator at the beginning of the Offseason.
2. Goalies who are 25 years old or
younger at the time of rerate and reach the following number of games started
will get a boost in their EN rating:
Pro Starts: Farm Starts:
50 GS = +1 EN 58
GS = +2 EN
58 GS = +2 EN 66 GS = +3 EN
66 GS = +3 EN
3. Players and Goalies with less
than 10 GP in the league will have their SIM rerates voided and will keep the
same ratings.
4.
An EX rating boost will be applied to all
players on rosters that make it to the CCHL cup final. +4 EX for the winning
team and +2 for the losing team.
5.
Rerates will be
published on the site under History>Seasons>Sim Rerates.
6. The max growth for the pro level
will be set to 5 for each stat. And a max of 10 for the AHL level. With the
rerate being the Modulate on Current Level setting.
7. SK and ST will not be re-rated
for skaters, nor SK and SZ for goalies. For players 25 years old or younger,
they will have their SK increased. Pro SK will increase by +1, Farm SK will
increase by +2.
8. We will be using the modulated
rerate based on the player's current stats.
League
Schedule (Timing of League)
·
Pre-Season
·
Regular Season
·
All-Star Game (6 days rest automatically given at 50% mark of Regular
Season).
·
Trade Deadline (80% mark of regular season).
·
Playoffs & Award Voting
·
Offseason
o
Season and Playoff Awards
o
Season winnings payout
o
Retirements
o
Sim Rerates
o
NHL Rerate (after Even seasons)
or Farm Rerate (after Odd seasons)
o
Older Player degradations (after
Even seasons)
o
Entry Draft
o
Players added to UFA pool (after
Even seasons. 41 Games minimum)
o
Player Buyouts
o
RFA Offer Sheets
o
Arbitration
o
UFA Bidding
o
Prospect Creations
1. You may only have 20 prospects
(max) at any one time.
2. If you have more than 20
prospects, you will be forced to move as many as it takes until you are 20 or
below.
1. Star power is a setting that has
zero effect in the simulation of the games. What it does is give you potential
for higher ticket revenue.
2. All skaters with an 81 OV or
above will be given a star power rating of 2.
3. All skaters with a 78-80 OV will be
given a star power rating of 1.
4. All goalies with an 85 OV or
above will be given a star power rating of 1.